Headline
New visualization of calibrated skeleton module is added!
Hanyuan Xiao
- Added 2 planes to show appropriate and the farthest place users should reach.
- Added a plate to show appropriate place to put a UI according to users' arm lengths.
Hyuck Ju (Tommy) Kim
- Worked on fonts for better aesthetics.
- Separated script for text typing effect to apply to other textpro locations.
- Created poster for final project submission.
Hong Liu (Sherry)
- Fixed window in XRinVR scene using custom shader, changed the culling mode to cull off.
- The past window looked like:
- The window now look like this:
- Added home scene prefab into XRinVR.
- Set all object status in home scene to static to improve performance.
Jessi Jia
- *******
Shinyee Lin
- Find human proportion using keyword Biomechanical.
- Find human proportion database.
- Feature to delete screenshot.
Sophie
- *******
Feiyu(Robert) Miao
- Replace file reader with Resource loader, so json file will be loaded on mobile build too
- Replace Error throwing machanic with regular printout which gets triggered when developers try to set a flag in Event system which doesn't exist.
Hanyuan Xiao
- Enable reading skeleton from file as discussed last week.
- Add visualization for outside skeleton.
Hyuck Ju (Tommy) Kim
- Finish poster.
Hong Liu (Sherry)
- Add circular folders and arrange objects in layers.
Jessi Jia
- *******
Shinyee Lin
- Button to access delete screenshot feature.
Sophie
- *******
Robert(Feiyu) Miao
- Refine the Event system and Teleportation system so people can set the timer for each event. And the teleportation only happens when timer goes off.
- Adding features of action triggering in Event system. So when user reaches cer tain phase in event list, it triggers specific actions like show objects.
- Add scenario for controller pointer functions.