Headline

  • New visualization of calibrated skeleton module is added!
Hanyuan Xiao

  • Added 2 planes to show appropriate and the farthest place users should reach.

  • Added a plate to show appropriate place to put a UI according to users' arm lengths.

Hyuck Ju (Tommy) Kim

  • Worked on fonts for better aesthetics.
  • Separated script for text typing effect to apply to other textpro locations.
  • Created poster for final project submission.
Hong Liu (Sherry)

  • Fixed window in XRinVR scene using custom shader, changed the culling mode to cull off.
  • The past window looked like:

  • The window now look like this:

  • Added home scene prefab into XRinVR.
  • Set all object status in home scene to static to improve performance.
Jessi Jia

  • *******
Shinyee Lin

  • Find human proportion using keyword Biomechanical.
  • Find human proportion database.
  • Feature to delete screenshot.
Sophie

  • *******
Feiyu(Robert) Miao

  • Replace file reader with Resource loader, so json file will be loaded on mobile build too
  • Replace Error throwing machanic with regular printout which gets triggered when developers try to set a flag in Event system which doesn't exist.
Hanyuan Xiao

  • Enable reading skeleton from file as discussed last week.
  • Add visualization for outside skeleton.
Hyuck Ju (Tommy) Kim

  • Finish poster.
Hong Liu (Sherry)

  • Add circular folders and arrange objects in layers.
Jessi Jia

  • *******
Shinyee Lin

  • Button to access delete screenshot feature.
Sophie

  • *******
Robert(Feiyu) Miao

  • Refine the Event system and Teleportation system so people can set the timer for each event. And the teleportation only happens when timer goes off.
  • Adding features of action triggering in Event system. So when user reaches cer tain phase in event list, it triggers specific actions like show objects.
  • Add scenario for controller pointer functions.